A virtual d-pad is used to move around the screen, however much of the combat relies on quick and accurate attacks on either side of your character in either a jumping, standing or crouching stance and the controls are at best only vaguely capable of this accuracy. Though to be fair this difficulty comes from the controls instead of the game itself, though three difficulty levels and an 'assistance' mode can be used to set things at a level of challenge you prefer. And now Namco Networks America have resurrected this classic and incredibly difficult beat'em-up. I don't mean to say I loved the game, but at the time I loved what it represented: the gritty, gory side of gaming. I suggest you go find a copy or download this for Wii's Virtual console, you will have fun with it.Back in the day when Arcades weren't just a collection of networked racing titles, light gun shooters or ticket machines, I had a bit of a crush for SPLATTERHOUSE. Being one of the first games to openly depict gore is one thing, having a parental advisory warning before the ESRB is another. As mentioned on my summary, this game had to have paved the way for games like resident evil (mostly Resident Evil, They're both survival horror games) doom, and mortal kombat years later. now the player takes over, as rick explores west mansion, slaying weird creatures, and avoiding grotesque things, to get his girlfriend back, and to get the mask off his face. he's not leaving with the mask and without Jennifer. When rick awakes, he's covered in blood, Jennifer is nowhere to be found, and he's wearing a mask he can't remove. While inside, Rick and Jennifer and both knocked out and separated. Rick and Jennifer and students who are exploring west mansion. it's a horror-themed game, obviously, and the title even brags of it's violence and gore. Released on the Turbografx 16, Splatterhouse might very well be the first survival horror game ever released. you had mascots like Mario, link, Zelda, samus, and donkey Kong, and not one of those games talked of blood and gore. Back in the 80's, games were usually labelled as children's toys.
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